Components
Core GameCN primitives and RPG/action UI components.
Game Button
game-button
A command button for actions, menus, and combat controls.
Game Badge
game-badge
Compact metadata badges for rarity, role, threat, and buff state.
Game Panel
game-panel
A framed panel primitive for overlays, HUD clusters, and menu modules.
Game Sidebar
game-sidebar
A game-styled navigation rail for menus, campaign screens, and inventory shells.
Game Modal
game-modal
A framed modal dialog for confirmations, quests, rewards, and system overlays.
Game Drawer
game-drawer
A slide-in panel for inventory, quest logs, maps, and mobile menu shells.
Game Dropdown
game-dropdown
A compact action menu for inventory, loadout, and account controls.
Game Menu Bar
game-menu-bar
A desktop-style game menu bar for pause screens, editors, and debug surfaces.
Game Popover
game-popover
A detail popover for tooltips that need stats, copy, and inspectable content.
Game Tooltip
game-tooltip
A compact hover/focus intel card for abilities, resources, and status effects.
Game Command Menu
game-command-menu
A command palette surface for quick actions, menus, and debug shortcuts.
Game Tabs
game-tabs
A framed tab system for loadout panels, quest panes, and settings screens.
Game Accordion
game-accordion
A collapsible section stack for quest details, settings groups, and codex entries.
Game Alert Dialog
game-alert-dialog
A critical confirmation dialog for destructive, irreversible, or high-cost actions.
Game Context Menu
game-context-menu
A right-click action menu for inventory slots, maps, skill nodes, and party rows.
Health Bar
health-bar
Accessible meter for health, mana, stamina, and threat values.
Resource Pips
resource-pips
Discrete resource indicators for combo points, focus, rage, and shields.
Cooldown Radial
cooldown-radial
A circular cooldown indicator for skills and consumables.
Ammo Counter
ammo-counter
High-readability ammo and reserve counter with critical styling.
Status Effect Stack
status-effect-stack
Buff and debuff icons with optional stacks and countdown timers.
Ability Card
ability-card
A compact ability card with rarity, cost, cooldown, and range metadata.
Item Card
item-card
A loot item card with rarity, level, type, and stat lines.
Quest Log
quest-log
Quest progress panel with steps, location, completion state, and rewards.
Inventory Grid
inventory-grid
A fixed-slot inventory grid with quantity and rarity states.
Equipment Slot
equipment-slot
An equipment slot display for character loadouts and gear panels.
Character Stats
character-stats
A stat list for RPG attributes with optional deltas.
Dialogue Box
dialogue-box
A conversation panel with speaker, portrait, body text, and response choices.
Minimap Frame
minimap-frame
A stylized minimap shell with zone label and positioned markers.
Party Frame
party-frame
A compact party member list with roles and health state.
Skill Tree
skill-tree
A branching progression tree with locked, available, active, and mastered nodes.
Achievement Toast
achievement-toast
A game achievement notification with rarity, points, and optional progress.
Shop Item
shop-item
A merchant item card with price, stock, owned, and sold-out states.
Crafting Queue
crafting-queue
A crafting job list with queued, crafting, ready, blocked, and empty states.
Scoreboard
scoreboard
A match scoreboard with ranks, scores, assists, defeats, and movement states.